Wireless IP, The Killer Application !?

My website and thesis captures the essential elements in the convergence path of wireless networks and Internet protocols resulting in the new paradigm of "Wireless IP." It covers all the important 1G/2G cellular technologies that I have seen in the past decade, along with 3G and 4G, Wireless Local Area Network (WLAN) technologies,including modifications required in protocols, architectures, and framework in virtually every area such as QoS, security, mobility, and so on.

The thesis can be useful for anyone who is interested in the convergence of the wireless and IP networks and for them who need to understand how packet data services and IP work in the wireless world. Furthermore, the thesis represents my views and opinions , based on my technical understanding and experience in these areas

Because the increase of higher system capacities and data rates provided by latest and proposed wireless network technologies, and their closer integration with the Internet enabled by the IP technologies used in these wireless networks are enabling many new ways for people to communicate.
Also people on moving vehicles (e.g. cars, trains, boats and airplanes) may access the Internet or their enterprise networks the same way as when they are at their offices or homes. They may be able to surf the Internet, access their corporate networks, download games from the network, play games with remote users, obtain tour guidance information, obtain real-time traffic and route conditions information.

Wireless networks are evolving into wireless IP networks to overcome the limitations of traditional circuit-switched wireless networks. Wireless IP networks are more suitable for supporting the rapidly growing mobile data and multimedia applications.
IP technologies (such as Mobile IP) are the most promising solutions available today for supporting data and multimedia applications over wireless networks. IP-based wireless networks will bring the globally successful Internet service into wireless networks. The mobile or wireless Internet will be an extension to the current Internet.

Advanced mobile data and multimedia applications such as; MMS, play games in real time with remote users, Voice over wireless (VoIP calls) and broadcasting of audio and video advertisements to mobile phone users such as: advertiser supported phone calls, Wireless IP-enabled radio and watch TV, will grow very fast. New IP broadcasting techniques such as DVB-H (Digital Video Broadcasting for Handhelds), will make it possible to bring video broadcasting services to handheld receivers.

In particular, the growth of advanced mobile data and multimedia applications such as Voice-over-IP (VoIP) help increase multimedia traffic over the wireless networks significantly. Thus, Wireless IP can also be a killer sometimes. Therefore future Wireless IP networks can only be able to service those mobile data and multimedia applications without congestions in the Wireless network, if those Wireless IP networks are ready for it. In other words, "those networks need to be controlled (e.g. by QoS parameters or other specific protocols) end must have enough bandwidth to support all this types of services. Wireless networks and the IP technologies within those networks have to be reviewed and evolved constantly.

Remark these words:
The traffic on broadband wireless networks will be increasingly IP


Future Applications in Wireless IP Networks


Applications and services are what the end user eventually sees. The underlying technology is invisible or irrelevant from a user’s perspective. What the user really cares about is the usability of a feature. So performance and interaction as well as presentation become important. Third-generation networks enable the delivery of feature-rich applications by incorporating support for quality of service, high bit rates, and greater capacity.

Two distinct trends have emerged that are the primary drivers for convergence of packet and circuit based networks:

First is the need for access to information. The vast availability of information on the Internet has made the need to access the Internet a vital commodity. The Internet is an example of a packet data network that most people recognize today.

Second, people and society in general are more mobile and have the need to be constantly connected. This has fueled the rapid growth of wireless networks. Second-generation wireless networks have been primarily driven by voice services and are essentially circuit switched networks. The wireless Internet is the combining of the features of these two types of networks. Access to information from mobile devices is increasingly felt as one of the key applications for third-generation wireless networks. However, there is a clear difference in the way a user interacts with and experiences the wireless Internet. It is not the same as the traditional Internet experience using desktop and laptop computers. Form factors of the devices as well as the interfaces to the services will make the wireless Internet a new experience. The richness of this experience and applications are still under development, and it will be some time before consumers are able to embrace this concept on a wide basis. The acceptance of the wireless Internet is also based on regional views and cultural differences. Consumers in Japan and elsewhere who have been exposed to a kind of wireless Internet with the I-Mode network are more willing to try the new wireless Internet as opposed to users in the United States, where the traditional Internet, with access via desktop and laptop computers, has primarily flourished. While the Internet has influenced the current design of 3G  and 4G wireless networks, it is also the case that wireless networks will eventually change the way we view and interact with the Internet today.

The mobile market is changing from an environment dominated by voice to one where mobile Internet and enhanced data services will be equally important. The mobile device, which to some is as essential as the wallet or purse, is evolving toward becoming a life management tool. Functions such as calendars for appointments, web browsers, and e-mail are being incorporated into the devices. In the mobile world the key to success is via delivering targeted, timely, and essential services. It is extremely important that application developers understand consumers, their lifestyles, and their needs when designing and building services for the future. Nokia, which is a frontrunner in mobile wireless communication, has been projecting the vision of a mobile world and mobile information society wherein a major part of all personal communication will be wireless based in various forms such as voice calls, data exchanges, or multimedia sessions.